A strategy with a positive expected value can still lose over a hand, a session or a much longer run. This page explains the terms used to describe that spread.
They answer different questions and are easy to confuse. None of them, on its own, describes what the next session will bring.
| Rounds | EV of the total | SD of the total | Chance of being behind |
|---|---|---|---|
| 100 | +1 unit | ≈ 10 units | ≈ 42% |
| 1,000 | +10 units | ≈ 31.6 units | ≈ 36% |
| 10,000 | +100 units | ≈ 100 units | ≈ 16% |
Illustrative game only. “Chance of being behind” is the probability that the total result is below zero after that many rounds, computed exactly from the binomial distribution of wins and rounded. With an even number of rounds the total can also end exactly at zero; that case is not counted as behind. In this game — independent rounds with the same distribution and the same stake — the EV grows in proportion to the number of rounds and the SD only with its square root. With changing stakes or dependent rounds, these conclusions do not carry over automatically.
After 100 rounds of the illustrative game, the EV of the total is +1 unit while its SD is about 10 units, so being behind (about 42%) is nearly as likely as being ahead (about 50%). Even after 10,000 rounds, the EV of +100 units is only about one SD above zero.
Illustrative sequence only. It ends at a new high of 1,200 units, yet it contains a drawdown of 170 units. Ending ahead and going through a drawdown are not exclusive.
The One Million Cards and 100-Hour Simulated Replay pages report realised drawdowns on simulated tracks. They are realised results, not estimates of variance and not forecasts.